VOUnyielding Spirit
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- Énergie
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Reaction (Play any time, even before spells and abilities resolve.) Prevent all spell and ability damage this turn.
Battles are won in the heart before they are won on the field.
- Identifiant
- Extension
- Origins · n°145
- Illustration
- Max Grecke
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Affiché en version originale (traduction française à venir).
![Blazing Scorcher — Riftbound Unit: Blazing Scorcher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F15ed971e4029a92b362a81ccadf309fb81e40b81-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
![Brazen Buccaneer — Riftbound Unit: Brazen Buccaneer. As you play me, you may discard 1 as an additional cost. If you do, reduce my cost by [2].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fd481971f7560e7235e7d6934767da18daa019eff-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
![Chemtech Enforcer — Riftbound Unit: Chemtech Enforcer. [Assault 2] (+2 [S] while I'm an attacker.)
When you play me, discard 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F19dcf211457d9c9c6e9ea0cd32af76c2c92a3160-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
![Cleave — Riftbound Spell: Cleave. [Action] (Play on your turn or in showdowns.)
Give a unit [Assault 3] this turn. (+3 [S] while it's an attacker.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F95d476a1e88ff547fb846149619177bc7e3cea9f-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
![Disintegrate — Riftbound Spell: Disintegrate. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If this kills it, do this: draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fa27374ac3a81f3dfefb43c3c3237c23b4883cb5a-744x1039.png&w=3840&q=75)
![Flame Chompers — Riftbound Unit: Flame Chompers. When you discard me, you may pay [C] to play me.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F1f6f5ebd18e5daac30d62626fddd785c4b457c2b-744x1039.png&w=3840&q=75)


![Get Excited! — Riftbound Spell: Get Excited!. [Action] (Play on your turn or in showdowns.)
Discard 1. Deal its Energy cost as damage to a unit at a battlefield. (Ignore its Power cost.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F2906c932c482af17fbb2979a8c42a6992f95d6a6-744x1039.png&w=3840&q=75)
![Hextech Ray — Riftbound Spell: Hextech Ray. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F1e7d12693822c38377ddc8f15db23e2f9b6d560a-744x1039.png&w=3840&q=75)
![Legion Rearguard — Riftbound Unit: Legion Rearguard. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Faedece01c7792c689050460db1670e6b9b15b61f-744x1039.png&w=3840&q=75)
