RRIFTBOUND
LA COLLECTION COMPLÈTE

Les cartes

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60 cartes affichées sur 1064.

  • Heimerdinger - Inventor — Riftbound Unit: Heimerdinger, Inventor. I have all [T] abilities of all friendly legends, units, and gear.VO
  • Blazing Scorcher — Riftbound Unit: Blazing Scorcher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)VO
  • Brazen Buccaneer — Riftbound Unit: Brazen Buccaneer. As you play me, you may discard 1 as an additional cost. If you do, reduce my cost by [2].VO
  • Chemtech Enforcer — Riftbound Unit: Chemtech Enforcer. [Assault 2] (+2 [S] while I'm an attacker.)
When you play me, discard 1.VO
  • Cleave — Riftbound Spell: Cleave. [Action] (Play on your turn or in showdowns.)
Give a unit [Assault 3] this turn. (+3 [S] while it's an attacker.)VO
  • Disintegrate — Riftbound Spell: Disintegrate. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If this kills it, do this: draw 1.VO
  • Flame Chompers — Riftbound Unit: Flame Chompers. When you discard me, you may pay [C] to play me.VO
  • Fury Rune — Riftbound Rune: Fury Rune.VO
  • Fury Rune (Alternate Art) — Riftbound Rune: Fury Rune.VO
  • Get Excited! — Riftbound Spell: Get Excited!. [Action] (Play on your turn or in showdowns.)
Discard 1. Deal its Energy cost as damage to a unit at a battlefield. (Ignore its Power cost.)VO
  • Hextech Ray — Riftbound Spell: Hextech Ray. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield.VO
  • Legion Rearguard — Riftbound Unit: Legion Rearguard. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)VO
  • Magma Wurm — Riftbound Unit: Magma Wurm. Other friendly units enter ready.VO
  • Noxus Hopeful — Riftbound Unit: Noxus Hopeful. [Legion] — I cost [2] less. (Get the effect if you've played another card this turn.)VO
  • Pouty Poro — Riftbound Unit: Pouty Poro. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)VO
  • Sky Splitter — Riftbound Spell: Sky Splitter. [Action] (Play on your turn or in showdowns.)
This spell's Energy cost is reduced by the highest Might among units you control.
Deal 5 to a unit at a battlefield.VO
  • Captain Farron — Riftbound Unit: Captain Farron. Other friendly units here have [Assault]. (+1 [S] while they're attackers.)VO
  • Dangerous Duo — Riftbound Unit: Dangerous Duo. [Legion] — When you play me, give a unit +2 [S] this turn. (Get the effect if you've played another card this turn.)VO
  • Iron Ballista — Riftbound Gear: Iron Ballista. This enters exhausted.
[T]: Deal 2 to a unit at a battlefield.VO
  • Noxus Saboteur — Riftbound Unit: Noxus Saboteur. Your opponents' [Hidden] cards can't be revealed here.VO
  • Raging Soul — Riftbound Unit: Raging Soul. If you've discarded a card this turn, I have [Assault] and [Ganking]. (+1 [S] while I'm an attacker. I can move from battlefield to battlefield.)VO
  • Scrapyard Champion — Riftbound Unit: Scrapyard Champion. [Legion] — When you play me, discard 2, then draw 2. (Get the effect if you've played another card this turn.)VO
  • Sun Disc — Riftbound Gear: Sun Disc. [T]: [Legion] — The next unit you play this turn enters ready. (Get the effect if you've played another card this turn.)VO
  • Thermo Beam — Riftbound Spell: Thermo Beam. [Action] (Play on your turn or in showdowns.)
Kill all gear.VO
  • Unlicensed Armory — Riftbound Gear: Unlicensed Armory. Discard 1, [E]: Choose a friendly unit. The next time it would die this turn, you may pay [C] to heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.)VO
  • Void Seeker — Riftbound Spell: Void Seeker. [Action] (Play on your turn or in showdowns.)
Deal 4 to a unit at a battlefield. Draw 1.VO
  • Blind Fury — Riftbound Spell: Blind Fury. [Action] (Play on your turn or in showdowns.)
Each opponent reveals the top card of their Main Deck. Choose one and banish it, then play it, ignoring its cost. Then recycle the rest.VO
  • Brynhir Thundersong — Riftbound Unit: Brynhir Thundersong. When you play me, opponents can't play cards this turn.VO
  • Darius - Trifarian — Riftbound Unit: Darius, Trifarian. When you play your second card in a turn, give me +2 [S] this turn and ready me.VO
  • Darius - Trifarian (Alternate Art) — Riftbound Unit: Darius, Trifarian. When you play your second card in a turn, give me +2 [S] this turn and ready me.VO
  • Draven - Showboat — Riftbound Unit: Draven, Showboat. My Might is increased by your points.VO
  • Falling Star — Riftbound Spell: Falling Star. Deal 3 to a unit.
Deal 3 to a unit.VO
  • Jinx - Demolitionist — Riftbound Unit: Jinx, Demolitionist. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 2] (+2 [S] while I'm an attacker.)
When you play me, discard 2.VO
  • Jinx - Demolitionist (Alternate Art) — Riftbound Unit: Jinx, Demolitionist. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 2] (+2 [S] while I'm an attacker.)
When you play me, discard 2.VO
  • Raging Firebrand — Riftbound Unit: Raging Firebrand. When you play me, the next spell you play this turn costs [5] less.VO
  • Ravenborn Tome — Riftbound Gear: Ravenborn Tome. [E]: The next spell you play this turn deals 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)VO
  • Shakedown — Riftbound Spell: Shakedown. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose an enemy unit. Deal 6 to it unless its controller has you draw 2.VO
  • Tryndamere - Barbarian — Riftbound Unit: Tryndamere, Barbarian. When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you score 1 point.VO
  • Vayne - Hunter — Riftbound Unit: Vayne, Hunter. [Assault 3] (+3 [S] while I'm an attacker.)
If an opponent controls a battlefield, I enter ready.
When I conquer, you may pay [1] to return me to my owner's hand.VO
  • Vi - Destructive — Riftbound Unit: Vi, Destructive. [Ganking] (I can move from battlefield to battlefield.)
Recycle 1 from your trash: Give me +1 [S] this turn.VO
  • Immortal Phoenix — Riftbound Unit: Immortal Phoenix. [Assault 2] (+2 [S] while I'm an attacker.)
When you kill a unit with a spell, you may pay [1][C] to play me from your trash.VO
  • Kadregrin the Infernal — Riftbound Unit: Kadregrin the Infernal. When you play me, draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)VO
  • Kai'Sa - Survivor — Riftbound Unit: Kai'Sa, Survivor. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I conquer, draw 1.VO
  • Kai'Sa - Survivor (Alternate Art) — Riftbound Unit: Kai'Sa, Survivor. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I conquer, draw 1.VO
  • Seal of Rage — Riftbound Gear: Seal of Rage. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)VO
  • Volibear - Furious — Riftbound Unit: Volibear, Furious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
When I attack, deal 5 damage split among any number of enemy units here.VO
  • Volibear - Furious (Alternate Art) — Riftbound Unit: Volibear, Furious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
When I attack, deal 5 damage split among any number of enemy units here.VO
  • Calm Rune — Riftbound Rune: Calm Rune.VO
  • Calm Rune (Alternate Art) — Riftbound Rune: Calm Rune.VO
  • Charm — Riftbound Spell: Charm. Move an enemy unit.VO
  • Clockwork Keeper — Riftbound Unit: Clockwork Keeper. You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, draw 1.VO
  • Defy — Riftbound Spell: Defy. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than [4] and no more than [A].VO
  • En Garde — Riftbound Spell: En Garde. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a friendly unit +1 [S] this turn, then an additional +1 [S] this turn if it is the only unit you control there.VO
  • Find Your Center — Riftbound Spell: Find Your Center. [Action] (Play on your turn or in showdowns.)
If an opponent's score is within 3 points of the Victory Score, this costs [2] less.
Draw 1 and channel 1 rune exhausted.VO
  • Meditation — Riftbound Spell: Meditation. [Reaction] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, you may exhaust a friendly unit. If you do, draw 2. Otherwise, draw 1.VO
  • Playful Phantom — Riftbound Unit: Playful Phantom.VO
  • Rune Prison — Riftbound Spell: Rune Prison. [Action] (Play on your turn or in showdowns.)
Stun a unit. (It doesn't deal combat damage this turn.)VO
  • Solari Shieldbearer — Riftbound Unit: Solari Shieldbearer. When you play me, stun a unit. (It doesn't deal combat damage this turn.)VO
  • Stalwart Poro — Riftbound Unit: Stalwart Poro. [Shield] (+1 [S] while I'm a defender.)VO
  • Stand United — Riftbound Spell: Stand United. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Buff a friendly unit. Buffs give an additional +1 [S] to friendly units this turn. (To buff a unit, give it a +1 [S] buff if it doesn't already have one.)VO
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